

In addition to Teamfight Tactics, Riot Games is working to bring League of Legends to mobile as League of Legends: Wild Rift, which is expected to arrive within the year. The combat, however, is entirely out of players’ hands, while the characters battle it out to determine the last team standing. In auto-battlers, players select characters, upgrade them, equip them with items, and place them on the battlefield. It has since spawned numerous titles, including DOTA Underlords from Valve and Teamfight Tactics from Riot Games.
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The auto-battler genre, also known as auto chess, started as a mod for DOTA 2. Teamfight Tactics was previously released for beta testing on Android, so players using older Android phones may want to check if their device still supports the game. On the iOS, the game may be played using the iPhone 6s or newer, while on Android, it requires at least 2GB of RAM, Android 7 or later, Open GL version 3 or later, and a 64-bit OS. Riot Games has also changed the minimum specifications for Teamfight Tactics on mobile. While players earn and spend Riot Points, or RP, on the PC, the mobile version of the auto-battler will display players’ local currencies, with costs converted to the nearest RP equivalent. The mechanics of the mobile and PC versions of Teamfight Tactics are nearly identical, with the only major difference being the type of currency that players use to purchase cosmetic upgrades.

The store on mobile is not yet complete, though Riot Games said that it will be available soon. This includes the Galaxies Pass+, which unlocks additional cosmetics for players to earn. Teamfight Tactics for mobile may be linked to players’ Riot Accounts on the PC to carry over purchases, ranks, experience, and inventory between the two platforms.
